Jet
I create things with codeFor my day job I make business software, with services and message queues and all that stuff. For that, see LinkedIn.
Here, you'll find some of my experiments with gamedev-related tech.
The Moon
An experiment in large-scale rendering with infinite level of detail. The Moon, at 1:1 scale.
I gave a talk on how I implemented it. You will find the slides here.
UE4
The Door
An experiment in coincident words.
UE4
Ring Atmosphere
What would the atmosphere of a ring world look like?
UE4
Grille
Grille shader that looks like it's full of perfectly round holes, without the polygons that would require.
UE4
Clouds
Fluffy goodness. Straightforward ray-marching implementation with shadowing.
UE4